10 Participant Max
$30 for PIT Members
$40 for Non-Members
$20 Individual Course-of-Fire Reshoot
Purpose:
This competition will challenge shooters to negotiate 2 courses of fire using 2 firearms (long-gun and handgun).
Pistol-caliber Carbines, AR/AK Pistols and rifles are permitted for a Primary Firearm System and a Handgun is to be used as the 2nd/Back-up Firearm.
Courses of fire will test a shooter’s ability to optimize speed and accuracy using the KTAK, steel, and paper targets.
A prize will be awarded for First Place.
Execution Description:
Shooters will have gear staged in the lanes to include their Primary Firearm, opened with chamber flag installed.
Secondaries can be holstered – unloaded - if the holster is cleared by an RSO.
If a shooter does not have an acceptable holster, designated “transition” tables will be used for the safe changeover from one firearm to the other.
Reshoots will be completed as necessary after all participants have completed the course of fire.
Reshoots may be purchased at Sales Counter.
Gear Required:
Holsters – Must be cleared by a Range Safety Officer prior to event start.
Holster use will include transition from and into holster and retention ability. If the Firearm can jiggle loose, it will NOT be allowed.
Firearms – Calibers will align with the PIT’s rules.
Rifles or Long-guns, AR / AK Pistols can be used as Primary Firearm.
Handguns / Revolvers will be 2nd or Back-up Firearm.
Firearms are subject to inspection to ensure they operate and function safely.
If Barrels, Receiver Extensions, Handguards, etc. are loose, they will not be allowed to be used.
Ammo – 200 rounds of Primary and 200 rounds of secondary required.
***DUE TO AMMO CONSTRAINTS, IT’S ADVISABLE TO PURCHASE AMMO PRIOR TO EVENT NIGHT TO ENSURE AVAILABILITY AND ABILITY TO SHOOT***
All ammunition will be inspected prior to entry into the range.
Other – Vests are allowed along with Gear / Patrol Belts.
Gear must be retained tightly, if anything comes out to obstruct anyone’s footwork, an immediate cease fire will be called.
Helmets can be worn only if they are secure. If they fall off or come loose and obstruct the Shooter’s vision, an immediate course cease fire will be called.
NO SLINGS.
Stages will be set up to either retrieve Primary Firearm and/or “dump it.”
2 Gun Mo’ Fun Rules of Engagement:
***KEEP ALL FIREARMS POINTED DOWN RANGE AT ALL TIMES***
***IF A FIREARM BREAKS 180* AT ANYTIME – AUTOMATIC EVENT DQ***
1. Treat all firearms as if they are loaded.
2. Never point a firearm at anything you do not intend to destroy.
3. Keep your finger straight and off the trigger until ready to fire.
4. Keep the firearm on safe until you are ready to fire.
5. All Firearms shall be unloaded until given the command “Load and Make Ready” by the Primary Range Safety Officer.
6. Malfunctions will be played as is except for a catastrophic malfunction (i.e. any malfunction that can be remediated without tools).
7. Reshoots can be purchased at $20 a reshoot. Maximum number of reshoots to be set at the discretion of the Primary RSO.
8. Penalties will be awarded for the following:
“Failure to Neutralize” – Target not sufficiently knocked down or hit.
KTAK – Failure to drop designated target (+10 seconds)
Steel – No audible hit (+2 seconds)
Paper – Less than 3 hits (+5 seconds); in addition to “down”
Bullseye – Off paper (+5 seconds)
Bullseye engagements are LIMITED: NO FOLLOW UP SHOTS
“Down” – Missed the intended point of aim.
Paper Targets:
10 ring (+0 seconds)
9/8 ring (+1 second)
5 ring (+2 seconds)
White/Off paper (+5 seconds)
“Muzzle” or “Finger” – Muzzle is trending towards an unsafe direction or finger is inside of the trigger guard when not on target (+15 seconds)
“Failure to do right” – will be awarded for not negotiating the course of fire in the intended fashion, regardless if it was intentional or not (+30 seconds)
9. Negligent discharge, breaking the 180* or any unsafe behavior deemed by the RSO is grounds for an immediate dismissal without refund. NON-NEGOTIABLE
10. All RSO decisions are final.